Skip to main content

ScottPlusPlus

  • Portfolio

Tag: tutorial

Econia #1: Clicking Like a Champ

November 9, 2015January 25, 2016 ScottPlusPlus 4 Comments

Sometimes simply clicking something isn’t enough.  Sometimes you need to click, double click, or click + hold! Here’s what we implemented when working on Econia.  Link to the full source at the bottom. Generally, once a click begins we start a timer to check if the player holds for long enough (in which case he is “click + hold”-ing) […]

Read More

Recent Posts

  • 2023.01.29
  • 2023.01.22
  • 2023.01.15
  • Service Composition
  • Write Bad Code

Tweets

Tags

7e 2048 api architecture Archon Rises art career code design devblog Econia events Evoland Flappy Bird Flow Free gamedev gamejam Game of War haxe industry Kickstarter level design life Limbo logging loss next.js Ori and the Blind Forest Penny-Arcade performance philosophy play my game politics prototype reviews Rise of Ruxpin Sky Wars Standpoint Stormfall Torchlight tutorial Ukraine Unity Whoosh You Are The Wind Zephyr

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org
sparkling Theme by Colorlib Powered by WordPress