Prototype III

Another face-rocking prototype is ready for your consideration, my submission to the ChangeTheGameJam 2014. Click the image up there to play. This prototype takes things in a completely different direction. While the previous two focused on the growth of society and borrowed mechanics from Cookie Clicker, this one borrows mechanics from Pac-Man and is all […]

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Prototypes

Two prototypes in two weeks. Mission accomplished. Let me know what you think! Prototype U – – & – – Prototype P I’ve put these prototypes together to get a feel for the game before jumping into development, to weigh if this is worth doing. A wiser man would have done this before resigning from his job, but here we […]

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So It Begins

Today is my first day working as an independent developer. Archon Rises has been submitted to the app store for soft-launch and I’ve spent the last three weeks training Itai to take over the bulk of my responsibilities. Now I’m on my own. The temptation to sit around in my underwear (ungirded) and play Torchlight instead of […]

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