Another face-rocking prototype is ready for your consideration, my submission to the ChangeTheGameJam 2014. Click the image up there to play. This prototype takes things in a completely different direction. While the previous two focused on the growth of society and borrowed mechanics from Cookie Clicker, this one borrows mechanics from Pac-Man and is all […]
Tag: gamejam
Of Goals and Overkill
It’s important to outline a project’s goals before getting too deep. Otherwise how will you know if you were successful? Even if you build a beautiful sculpture out of LEGO, if you were tasked with making a telephone you have failed. For most games, the bottom line comes to making money, which is easy to […]
Indie Quilt
Somehow amid the chaos of modern life I found time to finish my #IndieQuilt game jam entry. For those that don’t know, the aim of the jam is for everyone to create games playable within 30 seconds. Then they will be stitched together to create something like Warioware and sold for charity. Personally, it was […]
Indie3 Jam
Excelsior! This week was Indie3, which was super cool. Fortunately the planets of inspiration and opportunity aligned for me to join the game jam, so I did! I tried to make a game that embodied indie3 itself, about giving a voice to some of the developers that don’t have the opportunity to put on, or […]