One of the inspirations for Econia was this TED talk by Harvard Professor Lawrence Lessig. After seeing his presentation I started wondering how I could communicate these issues through games. A few days after launching the Econia kickstarter, Lessig ended his Presidential campaign. So, at least we’re in good company.
Tag: Econia
Econia #1: Clicking Like a Champ
Sometimes simply clicking something isn’t enough. Sometimes you need to click, double click, or click + hold! Here’s what we implemented when working on Econia. Link to the full source at the bottom. Generally, once a click begins we start a timer to check if the player holds for long enough (in which case he is “click + hold”-ing) […]
Stay the Course
Sometimes when I’m fighting off Chitauri soldiers with my bow and arrow, and then Iron Man flies by and takes out a whole battalion without breaking a sweat, I think, maybe I should go relax, have some tea, let the A-list handle the aliens. After all, what can I do that Hulk or Thor aren’t […]
Kick-starting the Year Off Right
Econia will be on Kickstarter in February! By the first of the month we mean to have everything ready for the campaign, a kickstarter page, promotional video, etc., and will then work with you, our awesome friends, to refine everything until it’s ready to present to the world. Then, when they least expect it*, bam!
Iterate, iterate, iterate
Iterate, iterate, iterate. Here is a Super Meat Boy replay that composites the player’s 100 attempts to get through the level, all of them dying somewhere along the way except the final attempt when he got it right. If anything, games have taught us to keep playing, keep trying, keep learning, and eventually we’ll get it.
Prototype III
Another face-rocking prototype is ready for your consideration, my submission to the ChangeTheGameJam 2014. Click the image up there to play. This prototype takes things in a completely different direction. While the previous two focused on the growth of society and borrowed mechanics from Cookie Clicker, this one borrows mechanics from Pac-Man and is all […]
Prototypes
Two prototypes in two weeks. Mission accomplished. Let me know what you think! Prototype U – – & – – Prototype P I’ve put these prototypes together to get a feel for the game before jumping into development, to weigh if this is worth doing. A wiser man would have done this before resigning from his job, but here we […]