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Game of War: Let it Burn

August 8, 2014October 7, 2014 ScottPlusPlus 1 Comment

Is it possible to have a work of art as a nemesis? Game of War: Fire Age is certainly that for me. For those that don’t know, it is currently the #3 top-grossing app on the iOS store, which means it is pulling in somewhere in the neighbourhood of one million dollars per day. Wildly […]

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Mind: Path to Thalamus

August 6, 2014September 6, 2014 scott.arnold@gmail.com 1 Comment

Mind: Path to Thalamus appeared very promising. Considering I had recently been re-fantasizing about making a Myst-like, it seemed like fate when it suddenly appeared on the front page of Steam. I wondered how such an exploration type game might work today. Would they be able to capture the beauty and level of detail of […]

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dEXTRIS and Player Feedback

June 7, 2014June 7, 2014 scott.arnold@gmail.com Leave a comment

Having thoroughly enjoyed Silverfish on my iPhone I was quick to pick up dEXTRIS when I saw it on the app store. This game proved a superb example of great player feedback, as Lee Perry puts it “the classic loop between hitting a button and the game responding in a way that simply feels great.” If you […]

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